It’s a key factor Larian Studios president Swen Vincke ( Main picture, right) isn’t shy to admit attracted the studio.
Though last year it was reduced to as low as 24 per cent after the local government looked to fill a black hole in its finances, it is no w being raised back up once again. The tax incentives it offers are some of the highest in the game industry at 37.5 per cent. It’s not difficult to guess the reasons why it’s opening up in Quebec City. The team will initially collaborate with existing teams on projects, including a new upcoming RPG, but eventually could work on its own titles. This would make the office as big as its current HQ in Ghent, and twice as big as its St Petersburg branch.
The studio will initially house a core team of ten staff, with plans afoot to employ between 30 to 40 staff over the next three years. Belgian developer Larian Studios, the company behind last year’s hit RPG Divinity: Original Sin, has expanded from its European roots to open a new office in Quebec CIty.